Ranger 5e – DnD Class Guide

Learn all about rangers, the nature-dwelling warrior class of D&D

Rangers live on the fringes of society and are capable fighters in their own right, often most at home in nature. They perform best in their favoured environments and when fighting their favoured enemies as well as being at an advantage when traversing the wilderness and tracking others.

How to play as a ranger


Rangers make capable support warriors, though will often be used in a ranged capacity. They tend to fair best against multiple enemies due to their abilities and some area of effect spells. And on that note, they are half-casters so get access to a solid range of spells. With Wisdom being their spellcasting ability, it’s best to make sure your ranger is well stocked in this ability. They’ll likely be in combat too so Dexterity is likely a good bet for the heightened AC and to enhance their ability with ranged weapons.

Ranger Strengths

Rangers fair particularly well against their favoured enemy and within their favoured environment so utilise this to your advantage as best as possible. If you know much about the campaign, this will help you better decide what your favourites will be. Rangers are fairly versatile and do well in the outdoors when tracking enemies or scouting. They’ll also do a decent amount of damage when coupled with their abilities.

Ranger Weaknesses

While rangers have some decent versatility, a lot of their best abilities are quite situational. This unfortunately means that there will be times when a ranger isn’t useful, especially in some campaigns, particularly those that might involve a lot of dungeons or cities. And while they are effective warriors, there are better options for damage dealing if that’s what you want to do.

Ranger class features

Party RoleRanged Damage Dealer, Utility, Support Caster
Main AbilityDexterity and Wisdom
Saving ThrowsDexterity, Strength
Hit Dice1d10 + Consitution modifier per level
HP at 1st Level10 + Constitution Modifier
Spell Casting AbilityWisdom
Armour ProficiencyLight armour, medium armour, shields
Weapon ProficiencySimple weapons, martial weapons

Ranger Abilities

LevelProficiency BonusFeaturesSpells Known1st2nd3rd4th5th
1st+2Favoured Enemy, Natural Explorer
2nd+2Fighting Style, Spellcasting22
3rd+2Primeval Awareness, Ranger Conclave33
4th+2Ability Score Improvement33
5th+3Extra Attack442
6th+3Favoured Enemy Improvement, Natural Explorer Improvement442
7th+3Ranger Conclave Feature543
8th+3Ability Score Improvement, Land’s Stride543
10th+4Natural Explorer Improvement, Hide in Plain Sight6432
11th+4Ranger Conclave Feature7433
12th+4Ability Score Improvement7433
14th+5Favoured Enemy Improvement, Vanish84331
15th+5Ranger Conclave Feature94332
16th+5Ability Score Improvement94332
18th+6Feral Senses1043331
19th+6Ability Score Improvement1143332
20th+6Foe Slayer1143332

Ranger subclasses in D&D 5e

Ranger SubclassSubclass AbilitiesSource BookDescription
HunterHunter’s Prey, Defensive Tactics, Multiattack, Superior Hunter’s DefensePlayer’s HandbookA warrior that has honed their ability to hunt and trap their prey.
Beast MasterRanger’s Companion, Exceptional Training, Bestial Fury, Share SpellsPlayer’s HandbookA ranger that handles animals and that fights side by side with an animal partner.
Gloom StalkerGloom Stalker Magic, Dread Ambusher, Umbral Sight, Iron Mind, Stalker’s Flurry, Shadow DodgeXanathar’s Guide to EverythingA ranger that hunts in the night to hunt the creatures of night and shadows.
Horizon WalkerHorizon Walker Magic, Detect Portal, Planar Warrior, Ethereal Step, Distant Strike, Spectral DefenseXanathar’s Guide to EverythingHunters of creatures from other realms and planes.
Monster SlayerMonster Slayer Magic, Hunter’s Sense, Slayer’s Prey, Supernatural Defense, Magic-User’s Nemesis, Slayer’s CounterXanathar’s Guide to EverythingHunters of powerful creatures, deadly to most ordinary warriors.
Fey WandererDreadful Strikes, Fey Wanderer Magic, Otherworldly Glamour, Beguiling Twist, Fey Reinforcements, Misty WandererTasha’s Cauldron of EverythingRangers that use the powers of the fey to charm their enemies.
SwarmkeeperGathered Swarm, Swarmkeeper Magic, Writhing Tide, Mighty Swarm, Swarming DispersalTasha’s Cauldron of EverythingKeepers of swarm creatures that aid them in combat.
DrakewardenDraconic Gift, Drake Companion, Bond of Fang and Scale, Drake’s Breath, Perfected BondFizban’s Treasury of DragonsRangers that fight alongside a drake companion.

Published by DM Ben

Ben is an experienced dungeon master and player who's been immersed in the D&D universe since he was a teenager over 20 years ago. When he's not writing for Dungeon Mister, Ben loves creating fiendish puzzles and devious dungeons for his players. He's an especially big fan of the Ravenloft and Dragonlance settings.

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