Fey: DnD 5e Monster Guide Posted byBen Lawrance22nd December 202125th March 2024Posted inMonsters, Fey, LoreTags:Lore, Monsters Fey creatures: Wizards of the Coast Learn about the magical Fey creatures of the D&D universe What are the fey? The fey are creatures from the Feywild, a parallel plane to the Prime plane. Much like the Feywild, fey creatures are often whimsical beings, much like the creatures of fairy tales. While the fey may often be beautiful and joyful creatures, do not let this fool you; they are equally capable of trickery, manipulation and horrifying abuses of their powers. The fey are innately magical beings with an intrinsic connection to the land. They do not build.large cities and settlements, but rather, tend to live more harmoniously with nature. Fey can speak common, but their native language is sylvan. While most fey live in the Feywild, some do wander into the mortal plane, sometimes to sow mischief, other times by accident. Some appear to have stayed in the mortal realm and there are humanoid creatures on the mortal plane that are believed to be descended from fey creatures like elves and goblins. What are the fey?Types of FeyDryadsHagsAnnis hagBheur hagGreen hagNight hagSea hagFairiesFairyPixieSpriteEladrinAutumn EladrinSpring EladrinSummer EladrinWinter EladrinFey Born of Negative EmotionsBoggleMeenlockQuicklingRedcapGoblinoidsHobgoblinsNilbogOther FeyBlink dogDarklingHarengonKorredSatyrYeth houndArchfey Types of Fey There are many types of Fey creatures but broadly speaking, many of them can be grouped together. Below I’ve compiled all the fey creatures featured in the monster manuals for D&D 5e: Dryads Fey that are bound to nature in a stronger way than most. Their essence and life-force is literally tied to a location such as a lake, a forest or a tree. Hags Hags are wicked creatures filled with malice who seek to bring mortals suffering at their own personal gain. Much like devils, they enjoy making deals with mortals, often twisting the deal to cause unexpected consequences for the foolish mortal that thought they could gain from a deal with a hag. Annis hag CR 6 physically imposing hags that are equally as likely to attack with their powerful claws as they are with their wicked magic. Annis hags are the most barbaric of the hags, gladly consuming children and babies. Bheur hag CR 7 Cold in nature as well as physically cold due to living on snowy mountain peaks. Bheurs are selfish and callous, justifying whatever evil they cause as a necessity for survival. Green hag CR 3 The most humanoid looking of all the hags and the most willing to talk and negotiate, green hags are the most stereotypical form of hag. It’s these beings that mortals most often petition for help, and in so doing, are the beings most likely to manipulate mortals. Night hag CR 5 More fiend than hag, and technically not fey creatures at all. Night haha have somehow inherited the worst features of both their lineages, becoming diabolical schemers and tricksters as well as taking utter joy in sowing chaos wherever they go. Typically, night haha can be found in the lower planes in places like the Nine Hells and the Abyss. Sea hag CR 2 So repulsive that simply looking on them is said to be enough to cause someone to die. They tend to dwell near the sea and will eat those that spot them Fairies Fairies are small creatures with a small number of insect-like qualities, typically, having wings to allow them to fly. These creatures include: Fairy Like sprites and pixies, fairies are small (though not as tiny as their cousins). They also have wings and innate magical abilities. Pixie CR 1/4 Mischievous creatures that look like tiny elves of about 1ft tall. They have moth-like wings allowing them to fly. Sprite CR 1/4 A warrior subrace of pixie, standing taller at about 2ft tall and sharing the same moth-like wings, but with stronger, more powerful bodies. Eladrin Eladrin are elves that remained in the Feywild, retaining the more whimsical nature of the Fey and with a deeper connection to nature and it’s magic. This connection is manifest in their seasonal nature with each Eladrin manifesting powers and features related to each season. Autumn Eladrin CR 10 Autumn Eladrin embody feelings of goodwill and kindness, offering healing and rest to those around them. They are peacemakers and abhor violence. Spring Eladrin CR 10 Spring Eladrin are joyful and full of a zest for life. They are often filled with an optimistic naivety. Summer Eladrin CR 10 Summer Eladrin are consumed with passionate feelings. Often, these can embody feelings of wrathful vengeance and justice. Winter Eladrin CR 10 Winter Eladrin often appear morose and mournful. In this state, they embody feelings of sorrow and regret and can be prone to lashing out at others. Fey Born of Negative Emotions Some wicked creatures are created when high levels of negative emotional energy accumulate such as when a creature is tortured. The creatures created from this process are selfish at best, but often manifest as sadistic serial killers. These creatures include: Boggle CR 1/8 Small, dark creatures that hop between dimensions to cause mischief for mortals. They’re often referred to as bogeymen with many mortals believing they aren’t real. Meenlock CR 2 Meenlocks care only about destroying goodness and beauty. They will torture their victims, causing intense fear. It’s this very process that might transform someone into a meenlock. Quickling CR 1 Creatures resembling short elves, quicklings were once lazy servants of the unseelie court, but after being slow to respond to the queen of air and darkness one to many times, they were transformed into their current state, seeking to always move and be doing something. Redcap CR 3 Exceptionally cruel and vicious murderers who will kill without provocation. They look like small gnomes with sharp teeth. Goblinoids Goblinoids are creatures related to Goblins. Goblins originated in the Feywild and have spread rapidly across the planes. This migration occurred centuries ago and in a similar fashion to Elves, have become more humanoid than Fey, despite their heritage. This means that despite the goblinoid categorisation, garden variety goblins don’t feature here. There are many subspecies of goblinoids, some of which remained in the Feywild and continue to be considered Fey creatures such as the below: Hobgoblins CR 1/2 The tallest and most powerfully built form of goblinoid, Hobgoblin’s have a cute, tactical minds and a highly militaristic approach to their society. Nilbog CR 1 Nilbogs are goblins possessed of trickster spirits. They grant these goblins magical powers, but also a penchant for much greater mischief. Other Fey Some Fey are unique and do not share qualities with other Fey creatures, these include: Blink dog CR 1/4 Clever dogs with the ability to blink in and out of the mortal planes to appear to teleport. This power was often used as a safety measure. Darkling CR 1/2 – 2 While not evil creatures, darklings are rule breakers that often operate as thieves and assassins. As they grow in power, they change their form into something taller and more elf-like. Darklings all wear clothes that fully cover their bodies. Harengon Roguish rabbit-like Humanoids with incredible dexterity. They often operate as vagabonds and mercenaries in the Feywild. Korred CR 7 Short, grey Humanoids with large beards that make them appear to have a beard (this is the case for males and females). They’re boisterous creatures that value freedom above all else. Satyr CR 1/2 Merry creatures that delight in dancing and music. They have the features of a goat mixed with those of a humanoid. There are only male satyrs as female satyrs don’t naturally occur. Yeth hound CR 4 Wicked pack beasts that always find a master among the unseelie court to serve. They’re vicious wolf-like creatures with humped backs and glowing red eyes. Archfey Archfey are fey beings of extraordinary power that verges on that of deities with some even worshipped and treated as deities. They are the equivalent of archdemons and archdevils in the lower planes and command the respect and obedience of many other creatures. They come from a variety of different races and creatures, with differing alignments and moralities and have unique powers they have developed over time. Archfey are able to act as patrons to warlocks, granting a portion of their power for the warlock to tap into for their own gain. The archfey of the Feywilds include: Baba Yaga – Mother of all Witches Hyrsam – Prince of Fools Neifion – Lord of Bats Nintra Siotta – Princess of Shadow Glass Oberon – The Green Lord The Prince of Frost Queen of Air and Darkness Titania – Queen of the Summer Court Verenestra – The Oak Princess Kannoth – Vampire Lord of Cendriane Some commonly regarded deities are also believed to have fey origins including Auril, Relkath, Sarula Lliene and Lurue. You can learn more about fey and the different types you might encounter in D&D by purchasing a copy of Wild Beyond the Witchlight. Share this:TwitterFacebookLike this:Like Loading... Published by Ben Lawrance Ben is the creator of Dungeon Mister and is an experienced dungeon master who's been immersed in the D&D universe for over 20 years. View more posts