D&D Beyond has launched a brand new class today (29th September 2026) in the Magus. It comes from 3rd party creator Sterling Vermin (who also created the highly acclaimed pugilist class).
This follows a slew of 3rd party content compatible with D&D Beyond giving players even more options for gameplay while we wait for upcoming 1st party releases.
What is the Magus?
The Magus is a half caster like a ranger or paladin. Each half caster combines martial capabilities with that of spellcasters. Paladins embody the holy magic of clerics, rangers the nature magic of druids and the Magus fills the gap of a half caster that selves into more wizardly magic.
It’s perhaps befitting that while magi make capable swordsmen, they tend to lean more into the spellcasting side of a half caster with access to cantrips, 6th level spells and the ability to weave spells with attacks, at the expense of an extra attack.
What’s included in the Magus class pack?
The Magus class pack includes:
- The core Magus class
- 6 Magus subclasses
- Arcane order
- Heaven’s Guard
- Knights Stygian
- Shadow Court
- Sidereal Cabal
- Sylvan Circle
- 31 unique spells from cantrips to level 6
- 20 magic items (this wasn’t included in the PDF version, but is listed in the D&D Beyond version)
Is the Magus class any good?
I’ve been diving into the Magus pack and everything it has to offer and while I’ve not finished reviewing everything, I have spent time analysing most of it and so far, it’s been a fun, unique and well-balanced class with some fun new options for spells. If you’re looking for a spell sword class that’s more spell than sword, then I think it’s worth your attention.
Where can I get the Magus class?
The Magus class was originally created by Sterling Vermin for 5e 2014, but was updated a few months ago in PDF form for 5.5e. It’s the 5.5e version that’s now available on D&D Beyond. You can purchase the Magus from the following links:
