Guardian: Daggerheart Class Guide

Guardians are built with strong defences and ways to punish enemies for hitting them – find out how this fits in your party! The Guardian is built to take the big hits for the party and keep the heat off less durable allies. If you want a class built around soaking punishment while still contributingContinue reading “Guardian: Daggerheart Class Guide”

Warrior: Daggerheart Class Guide

Warriors offer a great frontline fighter, but there is more to them than meets the eye The Warrior is the most direct class in Daggerheart. You run into battle, hit hard, and you don’t apologise for it. If you want a class that rewards clever resource management, battlefield positioning, and a playstyle that scales wellContinue reading “Warrior: Daggerheart Class Guide”

Building a Nightwalker Rogue in Daggerheart

Strike from the shadows and disappear with the Nightwalker! The rogue is an interesting class to play in Daggerheart. Where some classes invite you to stand in the open and trade blows, the rogue rewards patience and knowing when to strike. This build leans into that idea, a shadow stepping assassin who slides between darkness,Continue reading “Building a Nightwalker Rogue in Daggerheart”

Building a Seraph in Daggerheart: Tier 1

A tanky flier ready to heal allies or hammer enemies! The Seraph is the Daggerheart version of a Paladin, along with some Cleric elements. A frontline healer and attacker who keeps allies standing through prayer, divine intervention, and sheer force of devotion. This build aims to use that balance of healer and tank, creating aContinue reading “Building a Seraph in Daggerheart: Tier 1”

Darrington press announces Daggerheart: Hope & Fear

Daggerheart’s first official rules expansion. At PAX Unplugged, Darrington Press officially unveiled ‘Daggerheart: Hope & Fear’, the highly anticipated first expansion for the Daggerheart roleplaying game. Launching in Summer 2026, the expansion expands the Daggerheart system with new classes, settings, mechanics, and player customisation options. Following a successful debut year for Daggerheart, players and DMsContinue reading “Darrington press announces Daggerheart: Hope & Fear”

Building a Bard for Support & Disruption in Daggerheart

Help your allies and hinder your enemies with a Bard build for buffs and debuffs Bards are often thought of as silver-tongued performers; exceptional as party faces and negotiators. With the right mix of Hope abilities, domain cards, and subclass choices, the Bard can also become a powerful battlefield controller, bolstering allies and unravelling enemyContinue reading “Building a Bard for Support & Disruption in Daggerheart”

Major Daggerheart announcements unveiled – Gen Con 2025

At Gen Con 2025, Darrington Press uncovered a wave of Daggerheart content and collaborations, including a Kickstarter for physical Class Packs, a free Homebrew Kit, a ‘romantasy’ campaign frame, new official settings by legendary designers, the return of Age of Umbra, and major partnerships with creators and brands. Class Packs are on their way toContinue reading “Major Daggerheart announcements unveiled – Gen Con 2025”

Building a Guardian Tank in Daggerheart

Protect your allies and endure your enemies with Daggerheart’s Guardian In Daggerheart, the Guardian class stands on the front line, ready to take the hits other characters can’t afford to. If you’re looking to build a character who can soak up punishment with confidence, this Guardian build is for you. Its similar to D&D’s fighter,Continue reading “Building a Guardian Tank in Daggerheart”

Building a Druid for Durability in Daggerheart

Druids in Daggerheart have all the tools to endure the fiercest foes! Druids in most fantasy RPGs are known for their connection to nature and shapeshifting, but in Daggerheart, they’re also well equipped to become sturdy, frontline survivors.  There are other effective ways to build a druid (they make excellent healers to), but this buildContinue reading “Building a Druid for Durability in Daggerheart”

Running Daggerheart: A GM’s First Impressions

What it’s like to sit in the GM’s chair for a Daggerheart adventure. After running my first full session of Daggerheart, covering character creation and the quick start adventure ‘Messengers of the Sablewood’, I’m excited to share my first impressions.  The new system has debuted with a lot of hype and it’s hard to denyContinue reading “Running Daggerheart: A GM’s First Impressions”