HP optimisation for your character. If you want to survive in D&D, having a decent stack of hit points is one of the best ways to do so. Hit Points represent your physical durability and the more you have, the longer you can last. You may want to know how you can get more hitContinue reading “Hit Points and How to Get More of Them in D&D 2024 (5.5e)”
Category Archives: Rules
Resurrection in D&D 2024 (5.5e)
Bringing the dead back to life. D&D can be a fairly deadly game. Traps, monsters and magic are always there to hurt the careless or unlucky adventurer. It’s very possible for your character to die. Fortunately, magic is plentiful, and spells that can resurrect exist in these supernatural realms (as well as other similar effects).Continue reading “Resurrection in D&D 2024 (5.5e)”
Optimising for Concentration in D&D 2024 (5.5e)
Maintaining concentration can be tricky, but you can improve the odds with a few tricks. Many spells in D&D 5e require extra effort to maintain. This is represented by the concentration mechanic. It prevents spellcasters (normally) from maintaining multiple, powerful, ongoing spells while giving enemies the opportunity to end these spells early. This means thatContinue reading “Optimising for Concentration in D&D 2024 (5.5e)”
Maximising the Push Mechanic in D&D 2024 (5.5e)
Knocking enemies around the battlefield has never been so easy! Pushing is quite a basic mechanic in D&D 5e that’s been made more available in the 5.5e rules. This is especially the case because of weapon mastery, allowing you to push in conjunction with an attack. There’s a load of utility that comes from pushing.Continue reading “Maximising the Push Mechanic in D&D 2024 (5.5e)”
Analysing Blessings in D&D 5e and How They Work
Godly rewards and which are best. Tucked away discreetly in the Dungeon Master’s Guide (both the 2014 and 2024 editions) is a nifty little mechanic called blessings. It doesn’t get noticed much, but it’s super handy to have some ready made boons to hand to players in certain circumstances. But what exactly are blessings, howContinue reading “Analysing Blessings in D&D 5e and How They Work”
How Weapon and Item Juggling in D&D 5e works
Diving into item swapping rules for 5e 2014 and 2024 and how you can take advantage of them. Weapon and item swapping are a notoriously fiddly set of mechanics (which is why it’s often referred to as juggling). So much so that many tables simply gloss over, adapt or simply get these rules wrong. It’sContinue reading “How Weapon and Item Juggling in D&D 5e works”
Grappling in D&D 2024 (5.5e)
How it works and making an optimised grappler build. D&D 2024 streamlined a lot of mechanics and one of those was the grapple mechanic. This involves holding on to someone so they can’t move out of your reach. There are a bunch of mechanics involved in grappling that are important to understand if you wantContinue reading “Grappling in D&D 2024 (5.5e)”
How Swimming and Underwater Rules Work in D&D 5e (2014 & 2024)
Including rules for underwater combat and how to optimise for aquatic adventures. A slimy tentacle grasps your ally by the leg, dragging them off the boat and into the murky water. Without hesitation, you dive into the water, weapon ready to severe the tentacle and rescue your friend… Exciting start to a combat encounter, butContinue reading “How Swimming and Underwater Rules Work in D&D 5e (2014 & 2024)”
Optimising for Initiative in D&D 5e
Showing you how to get your initiative insanely high for characters in both the 2014 and 2024 versions of D&D 5e. Bandits have entered the town. They’re hoping for an easy haul. Grab gold, valuables and run before the authorities can mobilise. But they didn’t count on your adventuring party showing up. Fresh from aContinue reading “Optimising for Initiative in D&D 5e”
Great ways to use adventuring gear in D&D 5e
Using adventuring gear… In an adventure! The much overlooked adventuring gear section of the Player’s Handbook can be easy to skip when there are much more exciting things to take a look at. Those glossy magic item pages in the dungeon master’s guide often look that much more worn. But adventuring gear can be aContinue reading “Great ways to use adventuring gear in D&D 5e”
Unarmed strikes: How to become an unarmed master in D&D 2024 (5.5e)
Go from ‘armless to ‘armful! Want to play a monk that hits with rapid strikes or a grappler and shove build that can move your enemies easily around the battlefield. Well today I’m going to take you through how unarmed combat work and how you can make an unarmed warrior that’s actually effective. Optimising forContinue reading “Unarmed strikes: How to become an unarmed master in D&D 2024 (5.5e)”
Familiars in D&D 5e: How They Work and How to Use Them
Time to get familiar with familiars Familiars are like the pets of wizards, warlocks and other spellcasters. They’re animals and other creatures that obey your commands and perform simple tasks on your behalf. But these are no ordinary pets. They can do more than just sit and play dead and certain magical gifts can makeContinue reading “Familiars in D&D 5e: How They Work and How to Use Them”