Armor Feats: When to Take Them and Which are Best in D&D 5e

Analysing the 5 armor feat options in D&D 2014 and 2024. Armor is naturally a very important aspect of adventuring. Mainly because of all those arrows, swords and magic missiles that get hurled your way. But not every class has the training to handle all types of armor proficiency. Thankfully, there are feats for this.Continue reading “Armor Feats: When to Take Them and Which are Best in D&D 5e”

Optimising for Initiative in D&D 5e

Showing you how to get your initiative insanely high for characters in both the 2014 and 2024 versions of D&D 5e. Bandits have entered the town. They’re hoping for an easy haul. Grab gold, valuables and run before the authorities can mobilise. But they didn’t count on your adventuring party showing up. Fresh from aContinue reading “Optimising for Initiative in D&D 5e”

The Lingering Soul – D&D 5e Class Optimisation Guide

Cling to undeath with this ghostly 3rd party class created by Matt Mercer of Critical Role. Death often is not absolute in D&D. But what happens if a beloved character dies, no resurrection is available and you want to continue the good fight. Well Matt Mercer, the famed Critical Role DM has an answer forContinue reading “The Lingering Soul – D&D 5e Class Optimisation Guide”

Matt Mercer’s Gunslinger – D&D 5e Fighter Subclass Guide

Become a rapid firing gunslinger with this 3rd party subclass from Critical Role’s Matt Mercer. While gunslinging in its various forms is a popular trope that many players want in their games, it’s not one Wizards of the Coast has really given much attention. We do have the artillerist artificer, but they’re more about turretsContinue reading “Matt Mercer’s Gunslinger – D&D 5e Fighter Subclass Guide”

Comparing Fireball and its Equivalent Spells in D&D 5e

Is fireball really the best AoE damage dealer? AoE spells like fireball can be incredibly deadly, taking out potential swathes of enemies in a single blast. But is fireball really the best of these? And how do these spells compare as you upcast them? In this article, I’ve dug into the data and the capabilitiesContinue reading “Comparing Fireball and its Equivalent Spells in D&D 5e”

Making the Most of the Polymorph Spell in D&D 5e

Digging into the polymorph spell and how it can be used effectively. Polymorph is one of the best and most flexible 4th level spells in D&D 5e. Available for bards, druids, sorcerers and wizards, it makes a great buff or debuff. But with so much flexibility, it can be difficult to know how to bestContinue reading “Making the Most of the Polymorph Spell in D&D 5e”

Is Blur or Mirror Image better in D&D 5e?

Calculating which defensive spells is best. At level 2, spellcasters get access to a couple of defensive spells in the shape of blur and mirror image. But which is best to take? In this article, I’m going to dig into the data on this, as well as looking at the changes for these spells inContinue reading “Is Blur or Mirror Image better in D&D 5e?”

Forge Adept – D&D 5e Artificer Subclass Guide (2014)

From Keith Baker’s 3rd party, Exploring Eberron supplement. The forge adept is a 3rd party artificer subclass, created by Keith Baker, the original creator of the Eberron setting, has continued his work on the Eberron setting. You can get the forge adept subclass in the Exploring Eberron book from DM’s Guild. Forge Adepts continue theContinue reading “Forge Adept – D&D 5e Artificer Subclass Guide (2014)”

Has True Strike Improved Enough in D&D 2024?

Analysing how good the new version of true strike is. A few spells in D&D 5e were completely changed in the 2024 edition, and one of those was true strike. Often this was done with good reason with certain spells underperforming, and that was certainly the case for true strike. So how bad was trueContinue reading “Has True Strike Improved Enough in D&D 2024?”

Making the Most of the Time Stop Spell in D&D 5e

Want to know what to do once you’ve stopped time? Read on for my advice. Time stop is a hugely powerful, level 9 spell. This means it’s rarely available to characters unless you happen to be a level 17+ wizard or sorcerer. But once you get to those levels, you get access to some hugelyContinue reading “Making the Most of the Time Stop Spell in D&D 5e”

Artificer Subclass Guide for D&D 5e

Which artificer subclasses are best and what are they good at? Artificers like to create and tinker, but each is unique in it’s tinkering. From gun-nuts to robot companions and iron-man wannabes, artificers really are surprisingly varied. There are 4 subclasses available for the artificer which are: But which of these inventive subclasses is theContinue reading “Artificer Subclass Guide for D&D 5e”

Blood Hunter Subclass Guide for D&D 5e

Which blood hunter subclasses are best and what are they good at? Matt Mercer’s Blood Hunter class is a unique martial warrior that uses blood magic to enhance their abilities and curse their enemies. Each blood hunter gains access to enhanced abilities through their subclass, often through the process of unholy rites that grant monstrousContinue reading “Blood Hunter Subclass Guide for D&D 5e”